Weekend progress

Hope everyone's having a good weekend!

I made some progress on A Journey to Tower with mine. A few bug fixes, debug features (so I can speed up the testing process of new features/fixes), some more sprites (the Well below, for example),  proper functioning interiors (not just one debug interior any more!) and transitional effects to smooth moving from outside to inside buildings and vice versa.

Below is an example of the smoother transitioning:

And here's a little ambient Well that I had been meaning to implement:

Thanks again for all the kind feedback from everyone and don't forget to follow me on twitter as well!