To You,

To You (everyone!), 

I apologise for the long break! It's been four (or five?) months since I've been really active in the online space. I was working full time on bringing my art and games to life for the first half of 2015, but have since been working a 'real' job (like everyone else), hence my absence. There's been some personal things happen as well (not good things, unfortunately) - it's been a bit of a tough year.  I've struggled to find time to do any gamedev at all :(

However! I'm trying to make an effort to be active again; To post more art and answer any questions. I'm still not free enough to dive headfirst back into development, but ideas are brewing (that branch out from gamedev, also)!

Thanks to everyone for the support over the last year - it has been a motivator for me to pursue said ideas and I hope to deliver more back to you guys in the near future. To get the ball rolling, here's a concept sketch (I'm practicing actual drawing) turned pixel art creature:

Initial concept sketch. 

Initial concept sketch. 

Pixel art version. 

Pixel art version. 

I'm not entirely sure where the inspiration for this character came from. I wanted to use a little unusual and elaborate proportions and took a mythological approach to its design. Anyway, I look forward to sharing more with you all very soon and thanks again for the patience!

Jordan.